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Folmann, T. B. Dimensions of game audio. November 23, 2004, http://www.itu.dk/peopl ... ions-of-game-audio.html   
Added by: Mark Grimshaw 28 Mar 2006 16:45:30 Europe/Copenhagen Pop. 2.75%
Breinbjerg, M. (2005) The aesthetic experience of sound: Staging of auditory spaces in 3D computer games. January 24, 2006, http://www.aestheticsofplay.org/breinbjerg.php   
Added by: Mark Grimshaw 28 Aug 2006 13:30:54 Europe/Copenhagen Pop. 3%
Breitsameter, S. (2003). Acoustic ecology and the new electroacoustic space of digital networks. Soundscape, 4(2), 24–30.   
Last edited by: Mark Grimshaw 06 Dec 2006 10:41:12 Europe/Copenhagen Pop. 4%
Bross, M. (1997) Effective music for games and multimedia. Gamasutra, 1September 6, 2004, http://www.gamasutra.co ... 497/effective_music.htm   
Added by: Mark Grimshaw 06 Sep 2004 17:53:16 Europe/Copenhagen Pop. 2.75%
Carlsson, S. E. Sounds of illusions: Sounds of moving images. September 18, 2003, http://www.filmsound.or ... icles/moving_images.htm   
Added by: Mark Grimshaw 07 Sep 2004 11:58:51 Europe/Copenhagen Pop. 2.25%
Corner, J. (1992). Presumption as theory: 'realism' in television studies. Screen, 33(1), 97–102.   
Added by: Mark Grimshaw 28 Mar 2006 11:02:36 Europe/Copenhagen Pop. 2.25%
Ekman, I. 2005, Meaningful noise: Understanding sound effects in computer games. Paper presented at Digital Arts and Cultures, Kopenhagen.   
Last edited by: Mark Grimshaw 14 Oct 2008 01:21:01 Europe/Copenhagen Pop. 3%
Entertainment and Leisure Software Publishers Association. (n.d.). Retrieved October 4, 2003, from http://www.elspa.co.uk/   
Last edited by: Mark Grimshaw 23 Sep 2006 08:24:38 Europe/Copenhagen Pop. 2.75%
Gardenfors, D. (2003). Designing sound-based computer games. Digital Creativity, 14(2), 111–114.   
Added by: Mark Grimshaw 08 Jan 2007 07:00:38 Europe/Copenhagen Pop. 1.5%
Gilfix, M., & Couch, A. 2000, December 3—8 Peep (the network auralizer): Monitoring your network with sound. Paper presented at 2000 LISA XIV.   
Last edited by: Mark Grimshaw 13 May 2013 09:55:43 Europe/Copenhagen Pop. 3.5%
Grimshaw, M. (2010). Relaciones mediadas por el sonido entre jugadores en el entorno de juegos multijugador. Comunicar, 34, 73–81.   
Last edited by: Mark Grimshaw 19 Apr 2010 08:43:26 Europe/Copenhagen Pop. 7.25%
Khan, L., McLeod, D., & Hovy, E. (2004). Retrieval effectiveness of an ontology-based model for information selection. Very Large Data Bases, 13, 71–85.   
Last edited by: Mark Grimshaw 06 Jun 2005 10:49:50 Europe/Copenhagen Pop. 2.5%
Koster, R. (2005) A grammar of gameplay. February 21, 2006, http://www.theoryoffun.com/grammar/gdc2005.htm   
Added by: Mark Grimshaw 21 Feb 2006 17:12:41 Europe/Copenhagen Pop. 2.5%
Magnus, M. (1997). Sound dictionary. Retrieved December 5, 2016, from http://www.trismegistos ... terPage/Dictionary.html   
Added by: Mark Grimshaw 05 Dec 2016 13:17:54 Europe/Copenhagen Pop. 9.25%
Paul, L. J. (2003) Audio prototyping with pure data. GamasutraSeptember 15, 2003, http://www.gamasutra.co ... /20030528/paul_01.shtml   
Added by: Mark Grimshaw 17 Sep 2004 09:30:29 Europe/Copenhagen Pop. 2.25%
Pouliot, D. (2015) Hearing without ears (auditory brainstem implant). August 19, 2015, http://lobe.ca/en/non-c ... m-implant/#.VdQuvbfGam4   
Added by: Mark Grimshaw 19 Aug 2015 10:28:29 Europe/Copenhagen Pop. 5.25%
Sounds of space. (2014). Retrieved December 12, 2014, from http://sonicstudies.org/current   
Last edited by: Mark Grimshaw 12 Dec 2014 09:57:36 Europe/Copenhagen Pop. 6.75%
de Souza, C. S. (1993). The semiotic engineering of user interface languages. International Journal of Man-Machine Studies, 39(5), 753–773.   
Added by: Mark Grimshaw 27 Sep 2005 12:17:39 Europe/Copenhagen Pop. 2.25%
Super Nintendo sound clips: Audio bites and quotes on entertonement. (2009). Retrieved March 20, 2009, from http://www.entertonemen ... ons/1871/Super-Nintendo   
Last edited by: Mark Grimshaw 20 Mar 2009 05:25:46 Europe/Copenhagen Pop. 3%
Van Wanrooij, M. M., & Van Opstal, A. J. (2005). Relearning sound localization with a new ear. The Journal of Neuroscience, 25(22), 5413–5424.   
Last edited by: Mark Grimshaw 02 Feb 2014 12:11:11 Europe/Copenhagen Pop. 16.25%
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wikindx 4.2.2 ©2014 | Total resources: 832 | Database queries: 109 | Script execution: 1.52638 secs | Style: American Psychological Association (APA) | Bibliography: WIKINDX Master Bibliography