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Aarseth, E., Smedstad, S. M., & Sunnanå, L. 2003, November 4—6 A multi-dimensional typology of games. Paper presented at Level Up.   
Last edited by: Mark Grimshaw 20 Sep 2005 10:18:30 Europe/Copenhagen Pop. 4.75%
Klem, M. September 21 Urban Terror audio (1). (to: M. Grimshaw). [Email]   
Added by: Mark Grimshaw 10 Feb 2006 14:41:44 Europe/Copenhagen Pop. 3.5%
Wilson, M. (2002). Six views of embodied cognition. Psychonomic Bulletin & Review, 9(4), 625–636.   
Added by: Mark Grimshaw 06 Jun 2014 14:27:09 Europe/Copenhagen Pop. 41.5%
Boulanger, C. (2006). Bibliograph. (Version 0.9) [Python/PHP/Javascript].   
Last edited by: Mark Grimshaw 30 Jul 2006 09:32:34 Europe/Copenhagen Pop. 3.5%
Bridgett, R. (2007) Audio postmortem: Scarface: The world is yours. GamasutraJanuary 8, 2009, http://www.gamasutra.co ... 070322/bridgett_pfv.htm   
Added by: Mark Grimshaw 08 Jan 2009 10:47:24 Europe/Copenhagen Pop. 3%
Crawford, C. (1997). The art of computer game design. Retrieved January 28, 2008, from http://www.vancouver.ws ... ame-book/Coverpage.html   
Last edited by: Mark Grimshaw 29 Jan 2008 11:26:59 Europe/Copenhagen Pop. 5%
Grimshaw, M. (2001). Grim Shores 3: Atlantis. [Computer Game].   
Last edited by: Mark Grimshaw 30 Jul 2006 08:59:15 Europe/Copenhagen Pop. 4.25%
Guy, W. (2003) Design with music in mind: A guide to adaptive audio for game designers. GamasutraSeptember 19, 2004, http://www.gamasutra.co ... 030528/whitmore_pfv.htm   
Added by: Mark Grimshaw 19 Sep 2004 11:13:03 Europe/Copenhagen Pop. 3.75%
Hess, D. (Director) (2005). Stranger [Film]. USA:   
Added by: Mark Grimshaw 10 Feb 2006 13:08:54 Europe/Copenhagen Pop. 2.25%
Jennett, C., Cox, A. L., Cairns, P., Dhopare, S., Epps, A., Tijs, T., & Walton, A. (2008). Measuring and defining the experience of immersion in games. International Journal of Human-Computer Studies, 66, 641–661.   
Added by: Mark Grimshaw 30 Nov 2010 07:58:31 Europe/Copenhagen Pop. 14.25%
Kay, K. N., Naselaris, T., Prenger, R. J., & Gallant, J. L. (2008). Identifying natural images from human brain activity. Nature Letters, 452, 352–356.   
Added by: Mark Grimshaw 30 Sep 2016 12:16:02 Europe/Copenhagen Pop. 32.75%
Kücklich, J. (2005) Precarious playbour: Modders and the digital games industry. fibreculture, 5October 19, 2005, http://journal.fibrecul ... rg/issue5/kucklich.html   
Added by: Mark Grimshaw 20 Oct 2005 15:36:35 Europe/Copenhagen Pop. 2.25%
LvL: Q3A custom maps (CTF). (n.d.). Retrieved July 30, 2006, from http://lvlworld.com/top.php?m=CTF&v=40   
Last edited by: Mark Grimshaw 23 Sep 2006 08:26:38 Europe/Copenhagen Pop. 4.5%
Matsui, K., Ogasawara, K., Tamaki, E., & Iwasaki, K. 2013, Urine computer interaction to avoid spattering: Study of urination handling. Paper presented at AH '13 Proceedings of the 4th Augmented Human International Conference.   
Added by: Mark Grimshaw 07 Oct 2016 08:32:00 Europe/Copenhagen Pop. 34%
Mori, M. (2012). The uncanny valley. IEEE Robotics & Automation Magazine, 1–4.   
Last edited by: Mark Grimshaw 30 Apr 2016 12:05:58 Europe/Copenhagen Pop. 9.25%
Murphy, D., & Pitt, I. (2001). Spatial sound enhancing virtual story telling. Lecture Notes in Computer Science, 2197, 20–29.   
Added by: Mark Grimshaw 08 Jun 2012 14:59:27 Europe/Copenhagen Pop. 3.5%
Nitsche, M., & Thomas, M. 2003, November 4—6 Stepping back: Players as active participators. Paper presented at Level Up.   
Added by: Mark Grimshaw 11 Sep 2006 10:57:29 Europe/Copenhagen Pop. 3.75%
Paul, L. J. (2007) Video game audio prototyping with pure data. June 18, 2008, http://www.sfu.ca/~leon ... PureData-LPaul-2007.pdf   
Last edited by: Mark Grimshaw 18 Jun 2008 11:30:19 Europe/Copenhagen Pop. 3.5%
Savitt, S. (2002) Being and becoming in modern physics. The Stanford Encyclopedia of Philosophy, SpringMarch 6, 2006, http://plato.stanford.e ... ies/spacetime-bebecome/   
Added by: Mark Grimshaw 06 Mar 2006 10:37:43 Europe/Copenhagen Pop. 3.25%
Weske, J. Digital sound and music in computer games. Retrieved December 20, 2007, from http://www.tu-chemnitz. ... l/hypertexte/gamesound/   
Added by: Mark Grimshaw 20 Dec 2007 06:24:00 Europe/Copenhagen Pop. 4.25%
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wikindx 4.2.2 ©2014 | Total resources: 834 | Database queries: 113 | Script execution: 0.4139 secs | Style: American Psychological Association (APA) | Bibliography: WIKINDX Master Bibliography