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Abraham Kuyper bibliography. (2006). . Retrieved August 3, 2006, from http://www.kuyperresearch.org/wikindx3/  
Last edited by: Mark Grimshaw-Aagaard 23 Sep 2006 08:26:49 Europe/Copenhagen
Affordance. (2004-2006) Wikipedia, . Retrieved March 20, 2006, http://en.wikipedia.org/wiki/Affordance  
Last edited by: Mark Grimshaw-Aagaard 15 May 2006 12:45:31 Europe/Copenhagen
Aigaion. (2004-2006). (Version 1.1) [PHP].  
Added by: Mark Grimshaw-Aagaard 30 Jul 2006 09:15:14 Europe/Copenhagen
The audio catheter. (1974). The New England Journal of Medicine, 290, 808–808.  
Added by: Mark Grimshaw-Aagaard 07 Oct 2016 08:15:20 Europe/Copenhagen
Audio Mostly 2007: 2nd Conference on interaction with sound. 2007. Röntgenbau, Ilmenau: Fraunhofer Institute for Digital Media Technology. September 27—28 2007.  
Last edited by: Mark Grimshaw-Aagaard 06 May 2008 15:30:25 Europe/Copenhagen
Audio mostly 2008: A conference on interaction with sound. 2008. Piteå, Sweden: Interactive Institute. October 22—22 2008.  
Added by: Mark Grimshaw-Aagaard 06 Nov 2008 06:16:37 Europe/Copenhagen
Audiogames. (n.d.). . Retrieved September 22, 2005, from http://www.audiogames.net/  
Last edited by: Mark Grimshaw-Aagaard 23 Sep 2006 08:25:30 Europe/Copenhagen
AudioMostly. 2006. Piteå, Sweden: Interactive Institute. October 11—12 2006.  
Last edited by: Mark Grimshaw-Aagaard 25 Jan 2008 22:06:41 Europe/Copenhagen
Designing sound. (n.d.). . Retrieved October 27, 2010, from http://designingsound.org/  
Added by: Mark Grimshaw-Aagaard 27 Oct 2010 07:12:37 Europe/Copenhagen
Diegesis. (2003-2006) Wikipedia, . Retrieved January 12, 2006, http://en.wikipedia.org/wiki/Diegetic  
Last edited by: Mark Grimshaw-Aagaard 15 May 2006 12:44:20 Europe/Copenhagen
Diegesis. (2005). In Oxford English Dictionary Online Oxford: Oxford University Press.  
Last edited by: Mark Grimshaw-Aagaard 01 Feb 2006 16:16:33 Europe/Copenhagen
Digital game audio WIKINDX. (2003-2006). . Retrieved July 30, 2006, from http://shiva.smst.waikato.ac.nz/wikindx3/  
Last edited by: Mark Grimshaw-Aagaard 23 Sep 2006 08:44:40 Europe/Copenhagen
Digital games research association. (n.d.). . Retrieved November 18, 2006, from http://www.digra.org/  
Last edited by: Deleted user 18 Nov 2006 15:50:49 Europe/Copenhagen
Entertainment and Leisure Software Publishers Association. (n.d.). . Retrieved October 4, 2003, from http://www.elspa.co.uk/  
Last edited by: Mark Grimshaw-Aagaard 23 Sep 2006 08:24:38 Europe/Copenhagen
The ESA. (n.d.). . Retrieved October 5, 2003, from http://www.theesa.com/  
Last edited by: Mark Grimshaw-Aagaard 23 Sep 2006 08:31:31 Europe/Copenhagen
Fan fiction inspired by Halo. (n.d.). . Retrieved April 13, 2006, http://halosn.bungie.org/fanfic/  
Last edited by: Mark Grimshaw-Aagaard 17 Apr 2006 11:46:53 Europe/Copenhagen
First-person shooter. (2002-2006) Wikipedia, . Retrieved April 12, 2006, http://en.wikipedia.org/wiki/First-person_shooter  
Last edited by: Mark Grimshaw-Aagaard 15 May 2006 12:46:23 Europe/Copenhagen
Gamasutra: The art & business of making games. (n.d.). . Retrieved October 20, 2006, from http://www.gamasutra.com/  
Added by: Mark Grimshaw-Aagaard 20 Oct 2006 09:08:27 Europe/Copenhagen
Gameaudiomix. (n.d.). . Retrieved June 25, 2013, from http://gameaudiomix.com/  
Added by: Mark Grimshaw-Aagaard 25 Jun 2013 11:16:06 Europe/Copenhagen
Gamestudies.org. (n.d.). . Retrieved August 31, 2006, from http://www.gamestudies.org  
Last edited by: Mark Grimshaw-Aagaard 23 Sep 2006 08:28:42 Europe/Copenhagen
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wikindx 5.7 ©2018 | Total resources: 1007 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA) | Database queries: 24 | DB execution: 0.08309 secs | Script execution: 0.15895 secs