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Slater, M., & Wilbur, S. (1997). A framework for immersive virtual environments (FIVE): Speculations on the role of presence in virtual environments. Presence: Teleoperators and Virtual Environments, 6(6), 603–616.  
Last edited by: Mark Grimshaw 14 Feb 2018 11:59:05 Europe/Copenhagen
Flach, J. M., & Holden, J. G. (1998). The reality of experience: Gibson's way. Presence: Teleoperators and Virtual Environments, 7(1), 90–95.  
Added by: Mark Grimshaw 14 Feb 2018 12:08:18 Europe/Copenhagen
Zahorik, P., & Jenison, R. L. (1998). Presence as being-in-the-world. Presence: Teleoperators and Virtual Environments, 7(1), 78–89.  
Last edited by: Mark Grimshaw 14 Feb 2018 12:04:24 Europe/Copenhagen
Hendrix, C., & Barfield, W. (1996). The sense of presence within auditory virtual environments. Presence: Teleoperators and Virtual Environments, 5(3), 290–301.  
Last edited by: Mark Grimshaw 14 Feb 2018 11:24:13 Europe/Copenhagen
Witmer, B. G., & Singer, M. J. (1998). Measuring presence in virtual environments: A presence questionnaire. Presence: Teleoperators and Virtual Environments, 7(3), 225–240.  
Added by: Mark Grimshaw 22 Feb 2018 10:20:25 Europe/Copenhagen
Nilsson, N. C., Nordahl, R., & Serafin, S. (2016). Immersion revisited: A review of existing definitions of immersion and their relation to different theories of presence. Human Technology, 12(2), 108–134.  
Added by: Mark Grimshaw 22 Feb 2018 15:38:58 Europe/Copenhagen
van den Doel, K., & Pai, D. K. (1998). The sounds of physical shapes. Presence: Teleoperators and Virtual Environments, 7(4), 382–395.  
Added by: Mark Grimshaw 22 Feb 2018 10:23:34 Europe/Copenhagen
Reybrouck, M. (2001). Musical imagery between sensory processing and ideomotor simulation. In R. I. Godøy & H. Jörgensen (Eds), Musical Imagery (pp. 117–136). Lisse: Swets & Zeitlinger.  
Added by: Mark Grimshaw 09 Aug 2017 08:24:00 Europe/Copenhagen
Deuel, T. A., Pampin, J., Sundstrom, J., & Darvas, F. (2017). The Encephalophone: A novel musical biofeedback device using conscious control of electroencephalogram (EEG). Frontiers in Human Neuroscience, 11.  
Last edited by: Mark Grimshaw 11 Jan 2018 13:28:50 Europe/Copenhagen
Vallee, M. (2017). The science of listening in bioacoustics research: Sensing the animals' sounds. Theory Culture & Society, 1–19.  
Last edited by: Stéphane Aulery 02 Oct 2017 23:07:59 Europe/Copenhagen
Grimshaw, M. (2017). Presence through sound. In C. Wøllner (Ed.), Body, Sound and Space in Music and Beyond: Multimodal Explorations (pp. 279–298). London: Routledge.  
Last edited by: Mark Grimshaw 26 Dec 2017 14:53:28 Europe/Copenhagen
Pressing, J. (1997). Some perspectives on performed sound and music in virtual environments. Presence: Teleoperators and Virtual Environments, 6(4), 482–503.  
Last edited by: Mark Grimshaw 14 Feb 2018 11:51:33 Europe/Copenhagen
Slater, M. (2002). Presence and the sixth sense. Presence: Teleoperators and Virtual Environments, 11(4), 435–439.  
Added by: Mark Grimshaw 16 Nov 2015 11:47:03 Europe/Copenhagen
Rayleigh, Lord. (1877). The theory of sound Vol. 1. London: Macmillan and Co.  
Added by: Mark Grimshaw 10 Aug 2017 08:29:03 Europe/Copenhagen
Abbate, C. (2004). Music: Drastic or gnostic? Critical Inquiry, 30(3), 505–536.  
Added by: Mark Grimshaw 18 May 2016 12:03:01 Europe/Copenhagen
Wesson, D. W., & Wilson, D. A. (2010). Smelling sounds: Olfactory–auditory sensory convergence in the olfactory tubercle. The Journal of Neuroscience, 30(8), 3013–3021.  
Last edited by: Mark Grimshaw 28 Sep 2015 10:44:53 Europe/Copenhagen
Walther-Hansen, M., & Grimshaw, M. 2016, October 2—4 Being in a virtual world: Presence, environment, salience, sound. Paper presented at Audio Mostly 2016.  
Last edited by: Mark Grimshaw 08 Nov 2016 09:33:09 Europe/Copenhagen
Slater, M. (2003). A note on presence terminology. Presence Connect, 3(3).  
Added by: Mark Grimshaw 27 Nov 2015 18:33:29 Europe/Copenhagen
Riddoch, M. 2012, September 9—14 On the non-cochlearity of the sounds themselves. Paper presented at International Computer Music Conference.  
Last edited by: Mark Grimshaw 04 May 2014 13:00:49 Europe/Copenhagen
Grimshaw, M., Lindley, C. A., & Nacke, L. 2008, October 22—23 Sound and immersion in the first-person shooter: Mixed measurement of the player's sonic experience. Paper presented at Audio Mostly 2008, Piteå, Sweden.  
Last edited by: Deleted user 31 Jul 2009 16:58:36 Europe/Copenhagen
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wikindx 5.2.1 ©2017 | Total resources: 866 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA) | Database queries: 30 | DB execution: 0.21199 secs | Script execution: 0.35464 secs