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Gardenfors, D. (2003). Designing sound-based computer games. Digital Creativity, 14(2), 111–114.  
Added by: Mark Grimshaw 08 Jan 2007 07:00:38 Europe/Copenhagen
wikindx 5.2.2 ©2018 | Total resources: 971 | Username: -- | Bibliography: WIKINDX Master Bibliography | Style: American Psychological Association (APA) | Database queries: 24 | DB execution: 0.19172 secs | Script execution: 0.30687 secs