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Breinbjerg, M. (2005) The aesthetic experience of sound: Staging of auditory spaces in 3D computer games. . Retrieved January 24, 2006, http://www.aestheticsofplay.org/breinbjerg.php  
Added by: sirfragalot 28 Aug 2006 13:30:54 Europe/Copenhagen
      Suggests that, although every sound informs us about the salient features of the source-cause event, we are not necessarily able to confirm precisely the nature of the source other than its rough features.
Bruner, J. S. (1957). On perceptual readiness. Psychological Review, 64(2), 123–152.  
Added by: sirfragalot 21 Oct 2005 14:48:18 Europe/Copenhagen
      Bruner uses the term predictive veridicality: "By predictive veridicality I mean simply that perceptual categorization of an object or event permits one to "go beyond" the properties of the object or event perceived to a prediction of other properties of the object not yet tested. The more adequate the category systems constructed for coding environmental events in this way, the greater the predictive veridicality that results."
      A point taken up later by Anderson (1996, p.82) that veridicality encompasses a process of matching and confirmation across modalities.
Lee, K. M. (2004). Why presence occurs: Evolutionary psychology, media equation, and presence. Presence: Teleoperators and Virtual Environments, 13(4), 494–505.  
Last edited by: sirfragalot 15 Nov 2018 11:30:58 Europe/Copenhagen
      Discussing the reason why high fidelity of image is not necessary to presence – much of what we see is actually from peripheral vision and thus out of focus.
      Discusses humans' natural tendency to accept incoming stimuli as sourced from reality first and only then to reject after assessment – a suggestion as to why users accept technologically mediated stimuli as real (thus presence).
Wilson, M. (2002). Six views of embodied cognition. Psychonomic Bulletin & Review, 9(4), 625–636.  
Added by: sirfragalot 06 Jun 2014 14:27:09 Europe/Copenhagen
      re off-loading cognitive work onto the environment. An argument that authenticity/reality is not required in VEs and that VEs can aid rapid/efficient cognition by pre-reducing the amount of information to be processed through the use of caricature and reduction (cf verisimilitude).

symbolic off-loading -- cf icons, earcons, caricature etc. in VEs.
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