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Grimshaw-Aagaard, M. (2019). Sonic virtuality, environment, and presence. In J. Braga (Ed.), Conceiving Virtuality: From Art To Technology Switzerland: Springer Nature. 
Added by: sirfragalot (30 Jul 2019 12:36:31 Europe/Copenhagen)   Last edited by: sirfragalot (30 Jul 2019 12:44:56 Europe/Copenhagen)
Resource type: Book Article
Peer reviewed
DOI: https://doi.org/10.1007/978-3-030-24751-5_4
ID no. (ISBN etc.): 978-3-030-24750-8
BibTeX citation key: GrimshawAagaard2019b
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Categories: General
Keywords: Environment, Immersion, Presence
Creators: Braga, Grimshaw
Publisher: Springer Nature (Switzerland)
Collection: Conceiving Virtuality: From Art To Technology
Views: 5/7
Views index: %
Popularity index: 25%
Abstract
"The article presents a brief introduction to the concept of sonic virtuality, a view of sound as a multimodal, emergent perception that provides a framework that has since been used to provide an explanation of the formation of environments. Additionally, the article uses such concepts to explain the phenomenon of presence, not only in virtual worlds but also in actual worlds. The view put forward is that environment is an emergent perception, formed from the hypothetical modelling of salient worlds of sensory things, and it is in the environment that we feel present. The article ends with some thoughts on the use of biofeedback in computer games as part of the immersive technology designed to facilitate presence in such worlds."
  
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